Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Comment(["明かり設定1"])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"kuroalice\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_alice8th6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Welcome to my mansion..."])
    ShowText(["You have come quite a long way."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["As usual, that attitude of yours..."])
    ShowText(["But this is where it ends."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Black Alice..."])
    ShowText(["Why are you trying to ruin the world?"])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["That is likely due to the power of chaos that is rooted within me..."])
    ShowText(["Chaos desires to expand itself."])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Therefore, I too shall indulge in the will of chaos for a while."])
    ShowText(["To bring chaos to this world, and then return it to nothingness."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I won't allow that!"])
    ShowText(["I won't permit chaos to spread any further in this world!"])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Even if I don't permit it, that is the flow of the world..."])
    ShowText(["You cannot stop it with your power."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I understand that you are strong..."])
    ShowText(["Even so, I absolutely must defeat you here!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I cannot allow Black Alice to remain unchecked any longer."])
    ShowText(["She will continue to spread chaos and tyranny in the world from now on――"])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["To be honest, I had planned to play with you a little later..."])
    ShowText(["But now, it can't be helped."])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Now, I shall engage you here."])
    ShowText(["Dance as long as you can and entertain me..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The embodiment of evil that dances in chaos and spreads calamity..."])
    ShowText(["I will defeat you here and now!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Here I go, Black Alice!"])
    ConditionalBranch([4, 129, 0])
      ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
      ShowText(["\\n<Hild>"])
      ShowText(["I will eliminate Black Alice from this world..."])
      ShowText(["Hild, I feel like we have to do this."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 79, 0])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>"])
      ShowText(["...Kyu!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 740, 0])
      ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese the 9th>"])
      ShowText(["A pitiful sister clinging to this world even becoming a mockery of a Goddess..."])
      ShowText(["I will send you back to chaos with my spear..."])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["Oh, to come challenge me even as a doll..."])
      ShowText(["It seems my party is quite enjoyable to you."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 757, 0])
      ShowTextAttributes(["tukumokomati_fc1", 2, 0, 2])
      ShowText(["\\n<Himiko>"])
      ShowText(["How dare you deceive me, Black Alice..."])
      ShowText(["I will never allow anyone to touch Yamatai."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 758, 0])
      ShowTextAttributes(["izanami_fc1", 0, 0, 2])
      ShowText(["\\n<Izanami>"])
      ShowText(["I am the earth Goddess of Yamatai..."])
      ShowText(["I will not forgive anyone who dares to trespass upon that land."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A being that brings chaos and destruction to all worlds--"])
    ShowText(["I will defeat Black Alice here!"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou5\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1903, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"kuroalice\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_alice8th6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 111, 0, 1, 0])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["That power is already at the level of a Goddess, isn't it?"])
      ShowText(["Even I cannot easily brush off the sparks."])
      ShowTextAttributes(["sonia_fc1", 3, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I'm still completely fine!"])
      ShowText(["Let's keep going full throttle!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 111, 0, 2, 1])
      ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
      ShowText(["\\n<Black Alice>"])
      ShowText(["That power is already rivaling the Six Ancestors, isn't it...?"])
      ShowText(["Even I cannot easily brush off the sparks."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Saying that, you're actually completely unfazed..."])
      ShowText(["As expected, you're strong...!"])
      ShowTextAttributes(["sonia_fc2", 3, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I'm already at my limit..."])
      ShowText(["I can't believe you're this strong..."])
      Empty([])

    BranchEnd([])
    Wait([30])
    ShowPicture([5, "80_alice8th6_st03", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["alice8th_fc4", 2, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["...What about you?"])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Huh...? W-What...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Black Alice suddenly turned her gaze towards Sonya!"])
    ShowTextAttributes(["alice8th_fc4", 2, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["What on earth..."])
    ShowText(["Is a chaotic existence as hollow as this mixed in?"])
    ShowPicture([5, "80_alice8th6_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["I see, you are――"])
    PlaySE(["RPG::SE(@name=\"mon_bun\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Suddenly, Black Alice approached Sonya right in front of her!"])
    Wait([30])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["W-What are you――"])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Disappear, hollow one..."])
    PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
    ConditionalBranch([1, 912, 0, 0, 0])
      Script(["delete_actor_ex(525)"])
      ConditionalBranch([0, 447, 0])
        Script(["clear_actor_equip(525)"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Black Alice's hand touched Sonya――"])
    ShowText(["In the next moment, Sonya's body turned to dust and vanished!"])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Dust to dust, hollow to hollow..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...Sonya!?"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What have you done, Black Alice!?"])
    ShowText(["No way, Sonya――"])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["The one known as Sonya has vanished."])
    ShowText(["...No, she had already vanished."])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["In the first place... the one known as Sonya does not exist."])
    ShowText(["Such a being never existed in this world."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What... what are you saying!"])
    ShowText(["Sonya is our――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["No way, Sonya is......"])
    ShowText(["From a long time ago, such a......"])
    FadeoutBGM([1])
    PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
    ErasePicture([5])
    ShowPicture([1, "sys_black", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowPicture([5, "80_chaos_st21", 0, 0, -100, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText([".........Father."])
    ErasePicture([5])
    MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ErasePicture([1])
    PlayBGM(["RPG::BGM(@name=\"kuroalice\", @volume=100, @pitch=100)"])
    PlaySE(["RPG::SE(@name=\"Magic5\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["......!!"])
    ShowPicture([5, "80_alice8th6_st03", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["alice8th_fc4", 2, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["…………！？"])
    ShowTextAttributes(["alice8th_fc4", 2, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["What are you doing right now――"])
    ShowTextAttributes(["alice8th_fc4", 2, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["...No, what did you access!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["What was that just now..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Eyes looking at me in the void."])
    ShowText(["They called out to me, 'Father'――"])
    ShowTextAttributes(["alice8th_fc4", 2, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Your child is only that sibling pair in the true history――"])
    ShowText(["That was clearly something else――"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...What are you talking about?"])
    ShowText(["Luka, what on earth happened!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I-I don't know, but..."])
    ShowText(["I had some strange vision..."])
    ShowPicture([5, "80_alice8th6_st05", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["alice8th_fc4", 4, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["...There's something I want to investigate a bit."])
    ShowText(["Shall we conclude here for now?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That is not acceptable!"])
    ShowText(["What in the world is going on!?"])
    ShowPicture([5, "80_alice8th6_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Visiting the library can be lovely once in a while..."])
    ShowText(["Then, let's meet again soon."])
    FadeoutBGS([1])
    ErasePicture([5])
    ShowAnimation([2, 542, false])
    Wait([60])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Black Alice disappeared――"])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    Script(["gain_medal(130)"])
    ShowPicture([5, "80_iriasu_st33", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...Has she really gone?"])
    ShowText(["To be honest, we were the ones who were spared."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Still, what about the library?"])
    ShowText(["Where on earth did she go to investigate... ?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Luka, what happened?"])
    ShowText(["And what happened to Sonya... ?"])
    PlayBGM(["RPG::BGM(@name=\"scene_odayaka2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Sonya was already gone..."])
    ShowText(["Since the moment we heard the truth at the ruins of the Ilias temple..."])
    ShowPicture([5, "80_iriasu_st38", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What do you mean she was gone?"])
    ShowText(["So you're saying that the Sonya we've known was a fake...?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["Kyu..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I see, Nuruko knew all along..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["Kyu... Kyu Kyu..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["You must have felt lonely..."])
    ShowText(["I'm sorry I couldn't notice."])
    ShowPicture([5, "80_iriasu_st36", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["No way... have you become able to talk to Nuruko!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Maybe it's since I sensed that strange gaze earlier..."])
    ShowText(["No, perhaps it's because I was being watched..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["Kyu Kyu, Kyu... Kyu!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Huh...? Restoring a time cut from another's memory?"])
    ShowText(["Is that really possible...?"])
    ShowPicture([5, "80_iriasu_st38", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Stop whispering about chaos while leaving me out of it!"])
    ShowText(["What on earth is going on!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Lady Ilias――"])
    ShowText(["Rather than talking, I will have you remember."])
    PlayBGM(["RPG::BGM(@name=\"scene_kanasimi4\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I held my hand out toward Lady Ilias as Nuruko instructed."])
    ShowText(["And then, I immersed my heart into the flow of time――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["This is..."])
    ShowText(["Guh, this isn't as easy as I thought..."])
    PlaySE(["RPG::SE(@name=\"Darkness8\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["From the flow, I discovered the missing parts――"])
    ShowText(["And connected them back to their original position――"])
    ShowPicture([5, "80_iriasu_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Oh...? Something strange in the memories――"])
    PlayBGM(["RPG::BGM(@name=\"\", @volume=100, @pitch=100)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=255.0)", 30, true])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
    ShowPicture([7, "iv_adramelek1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([7])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 30, true])
    ShowPicture([5, "80_iriasu_st36", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["No way...!? This is――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...I somehow managed to restore the missing time area."])
    ShowText(["It's quite limited to just Lady Ilias's memories, though."])
    PlayBGM(["RPG::BGM(@name=\"scene_odayaka2\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_iriasu_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Sonya sacrificed herself to protect us..."])
    ShowText(["She has already lost her life..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["And we had forgotten about it, hadn't we..."])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["I don't understand what this is about."])
    ShowText(["Could you also restore my memories...?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I'm sorry, but I don't want to repeatedly access chaos."])
    ShowText(["If I abuse it too much, I think something bad will happen..."])
    ShowPicture([5, "80_iriasu_st38", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I also have a very bad feeling about this."])
    ShowText(["That ability, overuse—or rather, refrain from using it altogether."])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["I wanted to see that scene too, but..."])
    ShowText(["If it involves danger, then it can't be helped."])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["If that person protected us with their own body..."])
    ShowText(["Forgetting would be far too rude."])
    ShowPicture([5, "80_iriasu_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["To be honest, I wanted to forget..."])
    ShowText(["The sadness of losing any more comrades is unbearable."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["No, it's not that she was lost..."])
    ShowText(["In the first place, there are too many mysteries surrounding Sonya's existence."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["She was said to be the highest rank of apoptosis, but..."])
    ShowText(["The circumstances that led to that are completely unknown."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Whether she became that way later or was that way from the start..."])
    ShowText(["In the first place, she does not exist in the true history..."])
    PlayBGM(["RPG::BGM(@name=\"ruka\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...I will get Sonya back."])
    ShowText(["I will never give up."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The place I must go to is――"])
    ShowText(["The location where the mystery of Sonya is hidden is――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...the Underworld."])
    ShowPicture([5, "80_iriasu_st36", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The Underworld..."])
    ShowText(["You don't mean to say we have to die to get there, right?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I don't think anyone knows this, but..."])
    ShowText(["In our world's Ilias temple, there is a door that leads to the Underworld."])
    ShowPicture([5, "80_iriasu_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Ah, that wall you sometimes stop at..."])
    ShowText(["So it was related to chaos."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If there is a clue to retrieve Sonya somewhere――"])
    ShowText(["It must be none other than the underworld."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So, let's go to the underworld!"])
    ShowText(["I will do whatever it takes to get Sonya back!"])
    ShowPicture([5, "80_iriasu_st38", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["No objections."])
    ShowText(["Sonya is our comrade, and her rescue takes priority above all else."])
    ShowPicture([5, "80_iriasu_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...That said, we won't be able to perceive the underworld."])
    ShowText(["It will all be left to Luka..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I will definitely...!"])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Can we really bring back the vanished Sonya――"])
    ShowText(["Perhaps everyone was concerned, but no one spoke up."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Rather than doubting or discussing possibilities――"])
    ShowText(["For now, we have no choice but to move forward."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I am convinced that the key to the mystery involving Sonya lies in the underworld."])
    ShowText(["We must go to the underworld and interrogate Reaper――"])
    Script(["add_stand_actor(134)"])
    ScriptMore(["add_stand_actor(135)"])
    ChangeSkills([0, 134, 0, 9265])
    ConditionalBranch([0, 7094, 1])
      ControlSwitches([7094, 7094, 0])
      Script(["persona_change(762)"])
      ScriptMore(["level_adjust(762,99)"])
      ScriptMore(["force_change_equip(762,1,1,4335)"])
      Script(["set_class_level(762, 23, 10, false, false)"])
      ScriptMore(["set_class_level(762, 24, 10, false, false)"])
      ScriptMore(["set_class_level(762, 25, 10, false, false)"])
      ScriptMore(["set_class_level(762, 26, 10, false, false)"])
      ScriptMore(["set_class_level(762, 27, 10, false, false)"])
      ScriptMore(["set_class_level(762, 28, 10, false, false)"])
      ScriptMore(["set_class_level(762, 29, 10, false, false)"])
      Script(["set_class_level(762, 33, 10, false, false)"])
      ScriptMore(["set_class_level(762, 44, 10, false, false)"])
      ScriptMore(["set_class_level(762, 52, 10, false, false)"])
      ScriptMore(["set_class_level(762, 56, 10, false, false)"])
      ScriptMore(["set_class_level(762, 57, 10, false, false)"])
      ScriptMore(["set_class_level(762, 58, 10, false, false)"])
      ScriptMore(["set_class_level(762, 110, 10, false, false)"])
      ScriptMore(["set_class_level(762, 111, 10, false, false)"])
      Script(["set_class_level(762, 112, 10, false, false)"])
      ScriptMore(["set_class_level(762, 328, 10, false, false)"])
      ScriptMore(["set_class_level(762, 329, 10, false, false)"])
      ScriptMore(["set_class_level(762, 330, 10, false, false)"])
      ScriptMore(["set_class_level(762, 333, 10, false, false)"])
      ScriptMore(["set_class_level(762, 334, 10, false, false)"])
      ScriptMore(["set_class_level(762, 335, 17, false, true)"])
      ScriptMore(["set_class_level(762, 7016, 15, false, true)"])
      ScriptMore(["set_class_level(762, 7017, 5, false, false)"])
      ScriptMore(["set_class_level(762, 7026, 10, false, false)"])
      ScriptMore(["set_class_level(762, 7043, 10, false, false)"])
      Empty([])

    BranchEnd([])
    ControlVariables([1142, 1142, 0, 0, 63])
    RecoverAll([0, 0])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"dungeon_kuronoyashiki\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([778, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Comment(["明かり設定1"])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 818, 33, 7, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Comment(["明かり設定1"])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Comment(["明かり設定1"])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Comment(["明かり設定1"])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 818, 33, 7, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Comment(["明かり設定1"])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Comment(["明かり設定1"])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Comment(["明かり設定1"])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 818, 33, 7, 0, 0])
    Empty([])
